Table of Contents

Research Reports

This section contains technical research reports for planned features and architectural decisions in KeenEyes ECS.

Purpose

Research reports document:

  • Evaluation of third-party libraries and approaches
  • Architecture recommendations with trade-off analysis
  • Implementation strategies and phases
  • Integration patterns with existing KeenEyes infrastructure

Reports

Planned Systems Architecture

Topic Status Purpose
Graphics & Input Abstraction Research Complete Backend-agnostic graphics and input layer
UI System Research Complete Retained-mode UI with ECS entities
Audio System Research Complete OpenAL-based audio with 3D positioning
Particle System Research Complete High-performance particle rendering
Asset Management Research Complete Reference-counted asset loading
Animation System Research Complete Sprite, skeletal, and property animation
AI System Research Complete FSM, behavior trees, utility AI
Engine Systems Roadmap Research Complete Pathfinding, Scene Management, Localization, Networking

Foundation Research

Topic Status Purpose
Networking Phase 16.4 Multiplayer synchronization patterns
Audio Systems Research Complete Cross-platform audio library evaluation
Asset Loading Research Complete Asset pipeline and loading strategies
Cross-Platform Deployment Research Complete Platform targeting and distribution
Framework Editor Research Complete Editor tooling approaches
Game Math Libraries Research Complete Math library evaluation
OpenGL C# Bindings Research Complete Graphics API bindings
Shader Management Research Complete Shader compilation and management
Windowing & Input Research Complete Window management and input handling

Contributing

When adding new research:

  1. Create a markdown file in docs/research/
  2. Follow the existing format (Executive Summary, Comparison, Recommendations)
  3. Add the report to docs/research/toc.yml
  4. Update this index page