Table of Contents

Struct PersistentTag

Namespace
KeenEyes.Scenes
Assembly
KeenEyes.Abstractions.dll

Marks an entity as persistent across scene unloads.

public struct PersistentTag : ITagComponent, IComponent
Implements
Inherited Members

Remarks

Entities with this tag are never despawned by scene unload operations, regardless of their SceneMembership. Use for player entities, managers, or other objects that should survive scene transitions.